Closed asanagisae closed 1 week ago
With a little more testing, it appears that the issue is this: If you want a 0.5 frame in your animation, it must be the last frame you add.
@asanagisae Indeed, this is fixed for 24w25b. I ll try to push asap as it is rather blocking.
Short Description of the issue:
Under certain conditions, you cannot add keyframes to the walk animation for a mech.
Steps to reproduce the issue:
Environment
Additional information:
https://github.com/tsunamayo/Starship-EVO/assets/10069469/4f4d56a5-bdb5-424e-8463-56420fbfd26a
The blueprint: Mechaseat.zip