while adding and removing key frames, I noticed that the 1 second keyframe got changed to 0.75 frame. Additionally if you exit the menu and go back the 1.0 key frame will show up again in addition to the new keyframe.
Steps to reproduce the issue:
spawn mech
add and remove key frames changing values for both angle and time.
Environment
Starship EVO version: 24w25a - mech preview
Graphics Card: NVIDIA 3060 Asus Strix
Additional information:
Please look at left hip.
Screenshot:
player log: Player.log
Short Description of the issue:
while adding and removing key frames, I noticed that the 1 second keyframe got changed to 0.75 frame. Additionally if you exit the menu and go back the 1.0 key frame will show up again in addition to the new keyframe.
Steps to reproduce the issue:
Environment
Additional information:
Please look at left hip. Screenshot: player log: Player.log
testable blueprints:
Gundam Exia.zip Gundam Frame.zip
animations: Exia run animation: exia run.txt frame run animation: run.txt