Open ProPeach opened 2 months ago
Can confirm this happens on both stable and experimental (I don't have closed beta access) and add a symptom that isn't mentioned - when the other player tries to join, the host's world will spawn their body model in a meditating pose. The body moves with the host's character and cannot seem be removed
Short Description of the issue:
I hosted a mp game, and any client that tried to join would crash. I've previously been able to host sucessfully and have players join, but recently I haven't heard of anyone being able to play mp.
As an aside, mech animations also do not show for players other than the one piloting it.
Steps to reproduce the issue:
Environment
Additional information:
Host log - Player.log
Client log (crashed) - Player.log