tsunamayo / Starship-EVO

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Unintended logic behavior #6064

Open thatisjake opened 1 month ago

thatisjake commented 1 month ago

Short Description of the issue:

It seems some logic has issues when received near by not exactly at the same time.

Steps to reproduce the issue:

link a switch -> or -> and -> indicator (optional) same switch -> nor -> nor -> the and already made. flip switch, use debug menu to inspect the and gate, it will show both inputs as on, but output as off. if you open the And gate's menu, and then close it, the gate will correctly update.

I believe it may be dependent somewhat on the blueprint, because when I copy it onto another one it it functions correctly.

Environment

Additional information:

(Screenshots, Videos, Error logs, Related issues) https://streamable.com/2t8zb0

Please also include the Player.log file. You can find the log file here: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\

Player.log

If you issue concerns a particular design please include any blueprint that could help to reproduce the issue. Blueprint folder is over at: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\Save_Data\Blueprints\

If you issue concerns a particular location please send your character save here: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\Save_Data\Characters\

You will need to zip the folder to upload it. To do so Right click and choose [Send to -> compressed zip file] then drag the .zip onto your report to upload it.

thatisjake commented 1 month ago

logic bug.zip