tsunamayo / Starship-EVO

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[bug] Station generation: loose modules #6105

Open Uncle-Ulty opened 4 days ago

Uncle-Ulty commented 4 days ago

Short Description of the issue:

When I spawn a station some of the modules are loose in random position ...

Steps to reproduce the issue:

-generate station ...

Environment

Additional information:

(Screenshots, Videos, Error logs, Related issues) youtube video https://youtu.be/xa4o10yj5II Please also include the Player.log file. You can find the log file here: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\

If you issue concerns a particular design please include any blueprint that could help to reproduce the issue. Blueprint folder is over at: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\Save_Data\Blueprints\

RING STATION.zip Player.log

If you issue concerns a particular location please send your character save here: %UserProfile%\AppData\LocalLow\Moonfire Entertainment\Starship EVO\Save_Data\Characters\

You will need to zip the folder to upload it. To do so Right click and choose [Send to -> compressed zip file] then drag the .zip onto your report to upload it.

Uncle-Ulty commented 3 days ago

I found the source of bug... if you put a connector tag + module type in the connector logic, the module spawns loose.

I'm working on the station. the mid part and column are 95% finished.

I'll finish the interiors last

image image image image

tsunamayo commented 3 days ago

@Uncle-Ulty Amazing! Is it better with the update 24w46a? It had a bunch of fix relative to docking. Looking cool!