tsuza / TF2CA-weaponmodel_override

[TF2] Sourcemod plugin that lets you change your viewmodel ( weapon model, arms model, arms animations )
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Using the attribute causes Stickies and Engineer's Buildables to randomly disappear. #4

Open SnowySnowtime opened 3 years ago

SnowySnowtime commented 3 years ago

Title. Reproduction: Place down a sticky, or any building, and switch to a different weapon. Using CWX.

https://user-images.githubusercontent.com/47854261/129871751-e61f8b65-979c-4770-8fe4-773bf471d927.mp4

Issue does not occur upon unloading the plugin. see below, same custom weapons as before.

https://user-images.githubusercontent.com/47854261/129871914-79b82d66-65fa-409f-8b9b-05131b5f29d2.mp4

Weapon models will also have a chance of disappearing when another player is on the server. Unable to record this issue at the moment, due to it being rather late. This issue is unrelated to the second recording, that one's on me for unloading it and not refreshing the weapons.

Here's a list of the loaded plugins:

[SM] Listing 13 plugins:
  01 "[TF2] TF2 Attribute Extended Support" (1.3.1) by nosoop
  02 "TF2 Hidden Attribuites" (1.2) by rafradek
  03 "[TF2] Custom Weapons X" (X.0.7-1534e1a) by nosoop
  04 "cwx\precache\snowtime_precache.smx"
  05 "[TF2CA] Custom Weapons Config Adapter for Custom Attributes" (1.2.2) by nosoop
  06 "[TF2] TF2Attributes" (1.3.3@nosoop-1.7.0) by FlaminSarge
  07 "TF2 Utils" (0.12.0) by nosoop
  08 "[TF2] Custom Attributes" (0.4.1) by nosoop
  09 "[TF2] Custom Attribute Debugger" (1.0.0) by nosoop
  10 "[TF2] Custom Attribute Manager" (1.0.0) by nosoop
  11 "[TF2] Custom Attribute Team Subsection Handler" (1.1.0) by nosoop
  12 "[TF2] Econ Data" (0.17.1) by nosoop
  13 "[TF2] Wearable Item Tools" (1.1.1) by Powerlord

I copied it while the plugin is unloaded, don't mind me.