tsuza / TF2CA-weaponmodel_override

[TF2] Sourcemod plugin that lets you change your viewmodel ( weapon model, arms model, arms animations )
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Pyro's hands do not seem to appear when loading a custom flamethrower model. #9

Open Kikio229 opened 1 year ago

Kikio229 commented 1 year ago

It doesn't seem to be a problem with the models themselves I think...? It re-occurs no matter what model I use Strange... image image

Kikio229 commented 1 year ago

Specifically the on the Viewmodel... forgot to mention that.

tsuza commented 1 year ago

Yeah, this is a known issue for flamethrowers ( and the medic gun, but in that case, the issue is the beam that doesn't appear ) with this method.

In the recent TF2 updates an issue that has been bothering an older method for changing viewmodels has been fixed ( basically the arms had a weird and annoying red / blue / green lighting ), so I'd recommend using that now ( which is actually the method you'd use for flamethrowers and medic guns ). I don't know if the one I specifically linked has been updated to take into account the fix, so please let me know if it works perfectly. If it doesn't, let me know so I can look at it and contact the original dev with a fix.