Because it writes the file to cache first using a predictable name, two Players can stomp on each other. This rarely happens because we mix up recordings, but it should be fixed. It seems maketemp is not available in Flutter, but simply generating a random filename (or prefix) from a static RNG should do the trick.
Because it writes the file to cache first using a predictable name, two
Player
s can stomp on each other. This rarely happens because we mix up recordings, but it should be fixed. It seemsmaketemp
is not available in Flutter, but simply generating a random filename (or prefix) from a static RNG should do the trick.