Closed GoogleCodeExporter closed 9 years ago
Yes, thats an issue. It comes from fact that unit Idle cycle + Task advance
take 1-2
more frames than House animation.
Original comment by kromster80@gmail.com
on 6 Jan 2009 at 7:53
Fixed and verified if I'm not mistaken.
Original comment by lewinjh@gmail.com
on 20 Jul 2009 at 12:33
I just noticed that this still happens for the vineyard. When he is draining the
barrel, it shows some of the first frames at the end.
Funny, I thought this was fixed...
Original comment by lewinjh@gmail.com
on 27 Jul 2009 at 10:53
Hopefully fixed in r619
Original comment by kromster80@gmail.com
on 31 Jan 2010 at 5:46
Yes, it's fixed now. Thanks. :)
Original comment by lewinjh@gmail.com
on 1 Feb 2010 at 1:00
Original comment by kromster80@gmail.com
on 15 May 2013 at 11:50
Original issue reported on code.google.com by
lewinjh@gmail.com
on 6 Jan 2009 at 4:18