ttyborg / castlesand

Automatically exported from code.google.com/p/castlesand
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Mission windows jumps #31

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run the Remake.
2. Go to TPR or the TSK mission window.

What is the expected output? What do you see instead?
The expected: the normal mission desciption. What I see instead: The textbox 
jumps away over the eges of the screen, always away from the mouse-pointer. (in 
fear? ;-))

What version of the product are you using? On what operating system?
Kam Remake Fighting Demo - Windows 7 

Please provide any additional information below.

Original issue reported on code.google.com by teddy.lo...@gmail.com on 24 Aug 2010 at 1:26

GoogleCodeExporter commented 9 years ago
This is a test solution to allow to select any mission while keeping mission 
briefing window from overlaping other missions. Maybe you can suggest better 
solution to the problem? *keeping in mind that we plan to allow custom missions 
later on

Original comment by kromster80@gmail.com on 24 Aug 2010 at 1:44

GoogleCodeExporter commented 9 years ago
Maybe I have a solution for this (don't know wether it works): You could spilt 
the mission map into 4 squares (just in code, on the screen you can see the 
whole map). If you are in the left-down map quarter, the description would be 
in the right-down quarter, and so on (if in the left-up quarter -> right-up 
quarter, down-right -> down-left). Just an idea.

Original comment by teddy.lo...@gmail.com on 24 Aug 2010 at 2:07

GoogleCodeExporter commented 9 years ago
I don't mean the mouse, but the progress in the missions.

Original comment by teddy.lo...@gmail.com on 24 Aug 2010 at 2:09

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I don't understand your idea, since it always the same as in KaM Remake (except 
that we've fixed a bug when mission description will jump off screen).

Original comment by kromster80@gmail.com on 26 Aug 2010 at 4:03

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
You could seperate the mission map into 4 squares. If you are progressed with 
the missions into the square, where the description is, it jumps to another 
square, and stay there fixed. The idea replaces the system, that the mission 
description jumps away from the mause-pointer. I can't describe it better, I'm 
german xD.. sry

Original comment by teddy.lo...@gmail.com on 26 Aug 2010 at 4:10

GoogleCodeExporter commented 9 years ago
I see your idea now, thanks, but in KAM Remake you can select to replay any of 
previous missions - what if mission player wants to choose is blocked with 
description block?

Original comment by kromster80@gmail.com on 26 Aug 2010 at 4:42

GoogleCodeExporter commented 9 years ago
Mh, good point. No sollution in mind. Another idea: make the description part 
transparent and place it in the down right part of the map.

Original comment by teddy.lo...@gmail.com on 26 Aug 2010 at 6:13

GoogleCodeExporter commented 9 years ago
I've restricted its movement and now it looks quite better. I think issue is 
solved.

Original comment by kromster80@gmail.com on 2 Oct 2010 at 10:10