ttyborg / castlesand

Automatically exported from code.google.com/p/castlesand
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Smooth diagonal roads #54

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What about adding graphics of diagonal roads?
I think implementation in code wouldn't be hard, i think i can make the 
graphics.
It will be major improvement in general look of the game.

Original issue reported on code.google.com by lucjansu...@gmail.com on 2 Nov 2011 at 3:30

GoogleCodeExporter commented 9 years ago
What kind of diagonal roads did you mean? If you mean this sort:

X
 X
  X

then that is considered cheating and we have disallowed it since the last build.
But if you mean this sort:

X
XX
 XX
  X

then I guess we could add diagonal graphic, but it wouldn't fit nicely with 
KaM's tile based system and I think these kind of roads look ok.
Let me know which one you meant :)

Original comment by lewinjh@gmail.com on 8 Nov 2011 at 1:43

GoogleCodeExporter commented 9 years ago
After some discussion we have decided to make diagonal roads disallowed. You 
must fully connect them for it to work. This has been implemented.

Original comment by lewinjh@gmail.com on 27 Nov 2011 at 2:03