ttyborg / castlesand

Automatically exported from code.google.com/p/castlesand
0 stars 0 forks source link

Crash in TSK Level 19 - ELocError: Invalid Walk To #64

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Dont know, i played like always and hit F8 (10x faster). Warning told me to 
upload Crash-ZIP-File.
2. Sometimes i get lag spikes when i send much units (like 200 Miliz)
3.

What is the expected output? What do you see instead?
Error Message-Boxes:

1.st:
---------------------------
Warning
---------------------------
Während des Spielens ist ein Fehler aufgetreten.
ELocError: Invalid Walk To for Rittergarde

Bitte die Datei KaM Crash r2736 2012-03-18 14-24-19.zip aus dem Verzeichnis KaM 
Remake\Crash Reports an die Entwickler senden. Die Kontaktinformationen stehen 
in der ReadMe-Datei. Vielen Dank für die Hilfe!

WARNUNG: Wenn du weiterspielst riskierst du weitere Abstürze oder Fehler. 
Willst du auf eigene Gefahr weiterspielen?
---------------------------
Yes   No   
---------------------------

2.nd
---------------------------
KaM Remake
---------------------------
Access violation at address 00513DA6 in module 'KaM_Remake.exe'. Read of 
address 00000004.
---------------------------
OK   
---------------------------

Ingame-Message:
Ein Fehler ist aufgetreten!
ELocError: Invalid Walk To for Rittergarde

What version of the product are you using? On what operating system?
r2736 on Win 7 64 bit (no Admin)

Please provide any additional information below.
I played some level with much big amount of units. (300 and more) And sometimes 
game "freezed" like 1 second. (Most times after i moved 300+ unit groups)

Original issue reported on code.google.com by nighthun...@web.de on 18 Mar 2012 at 3:12

Attachments:

GoogleCodeExporter commented 9 years ago
Sorry it was Level 19. (No Town)
If i can help mail to nighthunterzz@web.de please.

Original comment by nighthun...@web.de on 18 Mar 2012 at 3:20

GoogleCodeExporter commented 9 years ago
This is a known bug already on our bugs list. The script tells some knights to 
walk outside the map. In KaM TSK/TPR it is safely ignored, in the Remake it 
crashes.

Original comment by lewinjh@gmail.com on 13 Jul 2012 at 11:30

GoogleCodeExporter commented 9 years ago
Will be fixed in upcoming r39**

Original comment by kromster80@gmail.com on 6 Sep 2012 at 8:59