Closed GoogleCodeExporter closed 9 years ago
Original comment by leethoma...@gmail.com
on 24 Jan 2011 at 7:21
[deleted comment]
Interesting...there is a time delta limiter in Android. It may need to get
moved to core code.
The BattleScene assert is all out strange.
Original comment by leethoma...@gmail.com
on 25 Jan 2011 at 2:51
Fixed the particle bounds problem. The BattleScene continues to be elusive. If
re-occurs can edit this bug or enter a new one.
Original comment by leethoma...@gmail.com
on 25 Jan 2011 at 3:31
This bug occurred debugging the windows version, so maybe the time delta issue
only occurrs on that one. I can reproduce the particle induced bitarray assert
pretty easy now, by putting a break point in the main loop after getting the
time delta, and hitting f5 a few times, I can also see the time delta become
very big.
Original comment by leyland....@gmail.com
on 25 Jan 2011 at 4:03
I fixed the particle bug in 580 (just checked in.) Should tolerate even
debugging / big deltas. Thanks a bunch! That was a potentially nasty little bug.
Original comment by leethoma...@gmail.com
on 25 Jan 2011 at 7:46
Original issue reported on code.google.com by
leyland....@gmail.com
on 23 Jan 2011 at 5:53