There are some situations when it's not easy to see which trooper is currently
selected. The most obvious example is at the start of a mission when everyone
is crammed in the ship. Also, when a soldier is out of movement points. Having
an indicator on the ground looks good, but it can easily be obscured e.g. in a
building.
How about some kind of glow, or outline effect, or possibly some kind of marker
hovering above the trooper. Something animated catches the eye more easily.
It might sometimes be useful to have an indicator like the "enemy spotted"
arrow, which shows the direction to the selected trooper when it's off screen.
Original issue reported on code.google.com by johan.fo...@gmail.com on 24 Aug 2011 at 12:22
Original issue reported on code.google.com by
johan.fo...@gmail.com
on 24 Aug 2011 at 12:22