ttyborg / unflobtactical

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Sometimes hard to see which trooper is selected #38

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
There are some situations when it's not easy to see which trooper is currently 
selected. The most obvious example is at the start of a mission when everyone 
is crammed in the ship. Also, when a soldier is out of movement points. Having 
an indicator on the ground looks good, but it can easily be obscured e.g. in a 
building.

How about some kind of glow, or outline effect, or possibly some kind of marker 
hovering above the trooper. Something animated catches the eye more easily.

It might sometimes be useful to have an indicator like the "enemy spotted" 
arrow, which shows the direction to the selected trooper when it's off screen.

Original issue reported on code.google.com by johan.fo...@gmail.com on 24 Aug 2011 at 12:22

GoogleCodeExporter commented 9 years ago
Agreed. Would be nice to have a little more active effect.

Original comment by leethoma...@gmail.com on 11 Sep 2011 at 4:25

GoogleCodeExporter commented 9 years ago

Original comment by leethoma...@gmail.com on 31 Oct 2011 at 11:34