Implement additional asynchronic function to pause players after clicked pause button.
Such a function should do the same as the currently implemented one, but it should do it for objects in a different order than the current one, so that both of these functions work simultaneously
Implement additional asynchronic function to pause players after clicked pause button. Such a function should do the same as the currently implemented one, but it should do it for objects in a different order than the current one, so that both of these functions work simultaneously