tuarua / AR-ANE

ARKit Adobe Air Native Extension for iOS11
Apache License 2.0
35 stars 7 forks source link

libARANE.a are required to have universal iOS librararies #14

Closed yooni126 closed 6 years ago

yooni126 commented 6 years ago

Answer the below. DO NOT DELETE!!

When I comile my app I see this error ;

1

I read your readme carefully and set framewors (like vibration ANE) and download ANE, assets and refrence_images as you can see in this pictures:

2 3

tuarua commented 6 years ago

Do you have MinimumOSVersion set to 11.0 ? ArKit is iOS 11 & 64bit only

<InfoAdditions>
<![CDATA[
       <key>UIDeviceFamily</key>
       <array>
             <string>1</string>
            <string>2</string>
        </array>
       <key>MinimumOSVersion</key>
       <string>11.0</string>
      <key>NSCameraUsageDescription</key>
      <string>You need to allow camera to use ARKit</string>
]]>
</InfoAdditions>
yooni126 commented 6 years ago

yes I set it in the manifest : `<![CDATA[

UIDeviceFamily
   <array>
         <string>1</string>
        <string>2</string>
    </array>
   <key>MinimumOSVersion</key>
   <string>11.0</string>
  <key>NSCameraUsageDescription</key>
  <string>You need to allow camera to use ARKit</string>

]]>`

tuarua commented 6 years ago

Well, you are not referencing it instead using a generated one.

image

Please double check everything before raising issues. I provided an IntelliJ project with the repo. Use it.

yooni126 commented 6 years ago

ok! sorry for my mistake Now I check everything and build is sucessfully, but the ipa force closes when lauching in mobile device, I Unzip my.ipa. Open Payload > Right Click on Main > Package Contents. and see the Framework folder is already in right place capture FYI I use these addresses for Framework folder but nothing change: t1 t2

tuarua commented 6 years ago

run this script to get ALL the dependencies get_ios_dependencies.sh Closing.