Closed yooni126 closed 6 years ago
Do you have MinimumOSVersion set to 11.0 ? ArKit is iOS 11 & 64bit only
<InfoAdditions>
<![CDATA[
<key>UIDeviceFamily</key>
<array>
<string>1</string>
<string>2</string>
</array>
<key>MinimumOSVersion</key>
<string>11.0</string>
<key>NSCameraUsageDescription</key>
<string>You need to allow camera to use ARKit</string>
]]>
</InfoAdditions>
yes I set it in the manifest : `<![CDATA[
<array>
<string>1</string>
<string>2</string>
</array>
<key>MinimumOSVersion</key>
<string>11.0</string>
<key>NSCameraUsageDescription</key>
<string>You need to allow camera to use ARKit</string>
]]>`
Well, you are not referencing it instead using a generated one.
Please double check everything before raising issues. I provided an IntelliJ project with the repo. Use it.
ok! sorry for my mistake Now I check everything and build is sucessfully, but the ipa force closes when lauching in mobile device, I Unzip my.ipa. Open Payload > Right Click on Main > Package Contents. and see the Framework folder is already in right place FYI I use these addresses for Framework folder but nothing change:
run this script to get ALL the dependencies get_ios_dependencies.sh Closing.
Answer the below. DO NOT DELETE!!
What experience do you have with ARKit?
Have you read the README carefully?
What version of the product are you using?
On what operating system?
Which IDE are you using?
Which version of AIR are you using? -30
What steps will reproduce the problem?
What is the expected output? What do you see instead?
Please provide any additional information below.
When I comile my app I see this error ;
I read your readme carefully and set framewors (like vibration ANE) and download ANE, assets and refrence_images as you can see in this pictures: