Open iammodev opened 1 year ago
As a Unreal Engine User, I want to address, that under DT_SlotGroups, the ALSRefactoredSlotGroups are missing, so here they are:
(SlotGroups=((GroupName="DefaultGroup",SlotNames=("DefaultSlot")),(GroupName="Grounded",SlotNames=("Transition","TurnInPlaceStanding","TurnInPlaceCrouching")),(GroupName="Locomotion",SlotNames=("PostLocomotion")),(GroupName="Layer",SlotNames=("Head","ArmLeft","ArmRight","Spine","Pelvis","Legs","Curves"))))
As a Unreal Engine User, I want to address, that under DT_SlotGroups, the ALSRefactoredSlotGroups are missing, so here they are:
(SlotGroups=((GroupName="DefaultGroup",SlotNames=("DefaultSlot")),(GroupName="Grounded",SlotNames=("Transition","TurnInPlaceStanding","TurnInPlaceCrouching")),(GroupName="Locomotion",SlotNames=("PostLocomotion")),(GroupName="Layer",SlotNames=("Head","ArmLeft","ArmRight","Spine","Pelvis","Legs","Curves"))))