tuatec / TTToolbox

TTToolbox provides useful helper scripts to automate your character integration workflows in Unreal Engine
MIT License
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Crash when adding virtual bones #42

Open AchimTuran opened 1 year ago

AchimTuran commented 1 year ago

Describe the bug Adding virtual bones for a skeleton with existing anim sequences crash the editor.

To Reproduce Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behavior A clear and concise description of what you expected to happen.

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NxRoot commented 10 months ago

If you SHIFT+Click the option you can customize the script, just remove the "Recompress Animations" node from the function then save and close.

  1. Now right-click the skeleton and select "Add Unweighted Bones".
  2. Then right-click the skeleton and select "Recompress Animations". (The engine will crash but that's ideal)

This way you can still call the recompress animations but manually.