tuatec / TTToolbox

TTToolbox provides useful helper scripts to automate your character integration workflows in Unreal Engine
MIT License
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Possible Deprecation of Constraint Bone Solver #58

Open dyanikoglu opened 10 months ago

dyanikoglu commented 10 months ago

Just wanted to thank you for this useful plugin. It makes life easier for control rig & custom anim bp implementations by adding weightless bones directly in editor.

I realized in 5.4, Epic added "Post Settings" section for IK Retargeter, and it has lots of cool post-process settings. One of them is "Pin Bone", which is basically providing same functionality with this tool's "Constraint Bone" ik solver. You might want to take a look at it and possibly deprecate that functionality in next release.

Screenshot 2023-12-13 151154

AchimTuran commented 10 months ago

@dyanikoglu Thank you so much for your feedback! Oh this looks very interesting, do you know if we can use this solver during retargeting as well?

AchimTuran commented 1 month ago

Oh yes it can be replaced by the post operation during retargeting. grafik