tudelft3d / azul

3D city model viewer for Mac
GNU General Public License v3.0
101 stars 15 forks source link

Azul chrashes after installation on MacOS 10.13 #10

Open ghost opened 5 years ago

ghost commented 5 years ago

I installed AZUL from Apple AppStore today. When I start AZUL it crashes immediately. A program window doesn't appear. I attached the error report to my message.

Did you know what's going wrong with AZUL's installation on my Mac?

regards Daniel errorreport_azul.txt

kenohori commented 5 years ago

Sorry, but I'm honestly not sure about what's going on. There seems to be an issue with how notifications are handled, but there's nothing obvious in the log.

I'll try to look into it anyway.

ImkeLansky commented 5 years ago

Hi,

I'm having a similar problem on MacOS 10.14.6. I'm on the latest version of Azul, v0.9. The previous version, v0.8.1, doesn't crash. As soon as I open v0.9 and click on the 'display window' of the app, or when I'm trying to open a file, the app crashes. The app is installed through the App Store. I attached two crash report messages, one that was generated when opening a file and the other for clicking on the app window.

Kind regards,

Imke crash_report_open_file.txt crash_report_startup.txt

hugoledoux commented 5 years ago

and if you download the code and compile it yourself? It's trivial, all dependencies are there and there's an XCode project.

The only thing to change is the developers ID, the compiler will complain about this and then just put your Apple developers ID (you do need one, it's free).

2019-08-21 at 10 30

ImkeLansky commented 5 years ago

Thank you Hugo. I tried the approach, but my XCode is having problems with the libraries. I could get boost and cgal to work, however, pugixml keeps giving me errors even though it is installed and in the same folder as boost and cgal. All paths are included, but it still cannot find the .hpp file.

hugoledoux commented 5 years ago

hmmm, but all dependencies are in /libs/ so you shouldn't have to install anything.

Ken is on holidays, so if problems you'll have to wait a 1w I'm afraid, I just downloaded the project and it compiled and ran without problems.

ImkeLansky commented 5 years ago

Yes I thought so as well, but it seems to ignore the /libs/ folder for some reason. It is included in the library search paths in the project settings. And I also see them in the 'Linked Frameworks and Libraries' option in the settings.