Closed CWisse closed 3 years ago
No need to apologise for using CityGML, if you like to make your life miserable it's up to you, huh.
Yes the reason is that all the BuildingParts for a given building, at all LoDs, are taken in the process (see #133). This is something that I will fix in the future, but only for CityJSON.
In meantime, just store the different LoDs in different files. In CityJSON use cjio: cjio myfile.json extract_lod 2 save out.json
does that. In CityGML: citygml-tools has a similar function I reckon.
I have a (my sincere apologies) CityGML file with a building containing LoD1 and LoD2 Geometry. There are no BuildingParts modelled. Using Val3dity I get the error code 601 Buildingparts_overlap. Is this a standard error when using LoD1 and Lod2 Geometry of a single building in a single file?
0599100000431693FME.gml.txt