tuffee88 / d3d12ProxyEdrDx11_0

Totally naive app using proxy/dll forwarding to try and get Elden Ring running on DX12 hardware with Feature level 11_0 (f.e. Nvidia Kepler GPUs)
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Elden Ring not working #61

Open CloudStriker94 opened 1 year ago

CloudStriker94 commented 1 year ago

I tried using these to get Elden Ring to work, but EasyAntiCheat doesn't seem to like that.

First it gives the error code "0xc0000142" and then says that D3D12_original.dll is an "untrusted system file". Is there a known workaround for this? Being able to play online is the only reason I bought ER on PC to begin with since I already own the PS4 version. I verified both the dll's status and the game files, neither helped. All my drivers and DX are up to date.

Hardware: i5 4460, GTX 770, 16 GB RAM

CloudStriker94 commented 1 year ago

Update: Launching the game without EAC works fine.

CloudStriker94 commented 1 year ago

But I still cannot play online without EAC. Adding this in case it's needed for context.

CloudStriker94 commented 1 year ago

Further update: Game does run, but not stable and offline only. At random it will just freeze and then after about 30 seconds ctd. Nothing I can do to prevent that.

Musikanti commented 1 year ago

I have almost same issue, but EAC is not happy about d3d12.dll, while D3D12_original.dll is okay, it is only possible to play offline with EAC turned off.