tukkek / javelin

Party-based roguelike (open-source strategy-RPG game).
https://javelinrl.wordpress.com/
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Deep Dungeon redesign #170

Open tukkek opened 6 years ago

tukkek commented 6 years ago

Now that there are dungeon subtypes and a much better dungeon map generator, the Deep Dungeon could be transformed into something much more interesting than a tiered fight location with Underground maps. One ambitious vision would be to generate a truly huge dungeon floor that keeps its layout but updates its content every time a more powerful Squad enters.

Another idea would be to have ever-expanding dungeon levels, literally bottomless - with each level having a % chance of having an Exit Feature that allows the player to enter directly to that level instead from the outside (choosing from a menu).

This is obviously dependent on #158 to avoid rework.

tukkek commented 6 years ago

Endless Dungeon is probably a better name for this location too.