Open tukkek opened 7 years ago
Not to be confused with Dungeon World's Gates.
Specific gates may require a certain TempleKey to operate, or only be active during certain times of the day or even certain days (random or periodic). Would be cool if a Spell or the offering of a Gem could force the gate to activate immediately/? Maybe a certain amount of Spellcraft or Knowledge will allow a gate passphrase to be discovered, thus allowing its permanent use?
Some gates could spontaneously Spawn guardians (mid-tier and onward (scaling upward each time they're defeated, like Haunts).
(Some?) gates could have a low chance of being spent when used or captured.
Some gates could purge Conditions - or even discharge/waste magic items and/or spell levels! Causing negative conditions is also possible.
A malfunctioning gate could have a % chance of instead putting the player on a random location (as long as it doesn't cross water and usually closer than farther to the gate itself).
Portals are cool but they're not reliable. There are some "gate" images that I've selected 4 colors from - would be pretty cool if each game world was created with 1d4 gates (2-way gates, so 8 maximum). These would have to be "unlocked by paying" 1 ruby each. Travel through gates is safe and instantaneous.