Open vanIbeX opened 3 months ago
Please do the troubleshooting as asked when creating the ticket and provide the information requested.
Type in game /edebug on
Test - do you have the issue?
If so, type in chat in game /estatus
and upload a FULL UI screenshot (no cropping) showing both the error and the status panel.
I did the test. The issue still persists. Here is the full uncropped picture of the issue with a twink.
You haven’t followed all the steps above. You have other addons enabled.
The first step is important
Type in game /edebug on
Test - do you have the issue?
If so, type in chat in game /estatus
and upload a FULL UI screenshot (no cropping) showing both the error and the status panel.
Yep, sorry. Now it should be correct. As the debug bars get darker to the left you can see the same behaviour.
Comment in hope to maybe get a statement regarding this issue. Is this something that will get any attention?
Troubleshooting Steps
If you set the bar option 'Reverse Fill' for UnitFrames the bar texture is still left bound. As a result the texture seems to be moving to the right. The texture used in the screenshot is called 'Blinkii'
This isn't noticable with the default configuration because of the default textures but the behavior should be the same. However, it becomes apparent if you use ElvUI Gloss.
Describe the expected behavior and what actually happened?
If the setting 'Reverse Fill' is active, I would expect the bar texture to also reverse fill/be mirrored.
Reproducing the issue.
Set a bar to 'Reverse FIll' and use a patterned bar texture (like ElvUI Gloss). If the value of the bar changes, the texture will be moved to the right.
Lua Errors
No response
Verification Steps