tukui-org / ElvUI

User Interface replacement AddOn for World of Warcraft.
https://tukui.org
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Unit Frames are not displaying #1226

Open nrodriguez opened 3 weeks ago

nrodriguez commented 3 weeks ago

Troubleshooting Steps

ElvUI isn't showing unit frames. I verified it is checked as enabled in the options. Changing profiles seems to display other styles of unit frame but my existing profile seems to raise the bug error

Describe the expected behavior and what actually happened?

My unit frames should display as they were earlier in the day

Reproducing the issue.

This is on login

WoWScrnShot_060724_003238

Lua Errors

Error 1: 

Message: Interface/AddOns/ElvUI/Core/General/Toolkit.lua:107: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: ElvUF_Player_PowerBar:SetPoint.
Time: Fri Jun  7 00:36:39 2024
Count: 1
Stack: Interface/AddOns/ElvUI/Core/General/Toolkit.lua:107: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: ElvUF_Player_PowerBar:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/ElvUI/Core/General/Toolkit.lua"]:107: in function `Point'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/Elements/Power.lua"]:177: in function `Configure_Power'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/Units/Player.lua"]:113: in function `?'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/UnitFrames.lua"]:1122: in function `Update'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/UnitFrames.lua"]:1130: in function `CreateAndUpdateUF'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/UnitFrames.lua"]:1139: in function `LoadUnits'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/UnitFrames.lua"]:1829: in function `func'
[string "@Interface/AddOns/ElvUI_Libraries/Core/oUF/factory.lua"]:20: in function <...nterface/AddOns/ElvUI_Libraries/Core/oUF/factory.lua:16>
[string "=(tail call)"]: ?

Locals: (*temporary) = <function> defined =[C]:-1

Error 2: 

Message: ElvUF_Player_HealthBar_HealAbsorbBar:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Fri Jun  7 00:36:39 2024
Count: 1
Stack: ElvUF_Player_HealthBar_HealAbsorbBar:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/ElvUI/Core/General/Toolkit.lua"]:107: in function `Point'
[string "@Interface/AddOns/ElvUI/Core/Modules/UnitFrames/Elements/HealPrediction.lua"]:225: in function <.../Core/Modules/UnitFrames/Elements/HealPrediction.lua:205>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?
[string "@Interface/AddOns/ElvUI_Libraries/Core/oUF/ouf.lua"]:242: in function <Interface/AddOns/ElvUI_Libraries/Core/oUF/ouf.lua:225>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?

Locals: (*temporary) = <function> defined =[C]:-1

Verification Steps

nrodriguez commented 3 weeks ago

I tried a brand new character, just elvui installed went through the default installer and then when I changed my profile to my normal one, saw another error.

WoWScrnShot_060724_010207

Message: Interface/AddOns/ElvUI/Core/General/Movers.lua:71: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: ElvUF_PlayerMover:SetPoint.
Time: Fri Jun  7 01:05:40 2024
Count: 2
Stack: Interface/AddOns/ElvUI/Core/General/Movers.lua:71: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: ElvUF_PlayerMover:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/ElvUI/Core/General/Movers.lua"]:71: in function `SetMoverPoints'
[string "@Interface/AddOns/ElvUI/Core/General/Movers.lua"]:464: in function `SetMoversPositions'
[string "@Interface/AddOns/ElvUI/Core/General/Core.lua"]:1432: in function `UpdateMoverPositions'
[string "@Interface/AddOns/ElvUI/Core/General/Core.lua"]:959: in function `UpdateStart'
[string "@Interface/AddOns/ElvUI/Core/General/Core.lua"]:1640: in function `?'
[string "@Interface/AddOns/ElvUI_Libraries/Core/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:109: in function <...ies/Core/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[string "=[C]"]: ?
[string "@Interface/AddOns/ElvUI_Libraries/Core/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:19: in function <...ies/Core/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@Interface/AddOns/ElvUI_Libraries/Core/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:54: in function `Fire'
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceDB-3.0/AceDB-3.0.lua"]:462: in function `SetProfile'
...
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua"]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43>
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua"]:864: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:691>
[string "=[C]"]: ?
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua"]:66: in function <.../ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3-ElvUI/AceGUIWidget-DropDown-ElvUI.lua"]:107: in function <...ries/Core/Ace3-ElvUI/AceGUIWidget-DropDown-ElvUI.lua:98>
[string "=[C]"]: ?
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua"]:66: in function <.../ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceGUI-3.0/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/ElvUI_Libraries/Core/Ace3/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua"]:351: in function <...3/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua:341>

Locals: (*temporary) = <function> defined =[C]:-1
1Botanica1 commented 3 weeks ago

Unitframe - Reset to Defaults - error still occuring Module Reset tried - error still occuring

Player Unitframe - Power - Detach from frame - Check Player & Target Unitframe shows back up & no error

This error came up unchecking Detach from frame Player Unitframe - Power - Detach from frame - Uncheck

Time: Sat Jun  8 01:58:47 2024
Count: 1
Stack: Interface/AddOns/ElvUI/Core/General/Toolkit.lua:113: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: ElvUF_Player_PowerBar:SetPoint.
[string "=(tail call)"]: ?
[string "=[C]"]: in function `SetPoint'

Player Unitframe Health settings https://media.discordapp.net/attachments/222356141785612288/1248879045332959323/WoWScrnShot_060824_005914.jpg?ex=6665ed7f&is=66649bff&hm=45801e6e257c267c907a3d07907e8616cf64bb4954316e900b9e0c6e76406a4f&=&format=webp&width=1060&height=596

Player Unitframe Power settings https://media.discordapp.net/attachments/222356141785612288/1248876939197022288/WoWScrnShot_060824_005017.jpg?ex=6665eb89&is=66649a09&hm=6bc4fa6b6c1a83ebb10bdd9126b4e344c4e5ef71850388bd840d5308a133a079&=&format=webp&width=1060&height=596