tungstonminer / brunel-3

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Figure out the remaining Agricraft mutations #127

Closed tungstonminer closed 3 years ago

tungstonminer commented 3 years ago

I've got the mutations figured out, with the OmniGraffle doc and a PDF version of the same in the /assets directory. Over to @GnarlyOldGuy to enter the mutations in the data file.

GnarlyOldGuy commented 3 years ago

Mutations files updated based on the new mutations graphic.

tungstonminer commented 3 years ago

I've started to look things over and was confused that while some of the updates obviously came through, there were still many plants without mutations. Eventually I figured out it's because none of the mutations which were in the original set had been enabled! Fixed that up, and things seem to be good now. Just doing one final pass through...