What is the problem you're trying to solve with this change?
The Gadomancy "Gate of the Voidwalkers" Portal has a lot of issues, namely with the dungeons not fully resetting every time they generate. To hide this research, the script should hide "GADOMANCY.E_PORTAL_CREATOR"
What do you propose as a solution?
To get around this, the "Eldritch Obelisk Placer" can be used to place altars around the world in various spots (At a distance from each other, ideally. Portals within a few hundred blocks of each other can cause the player to fall into the void).
To make these portals, put the Obelisk down, and then generate a random Dark/Sinister node from the Gadomancy random node item. After this, these portals should work as normal.
What is the problem you're trying to solve with this change?
The Gadomancy "Gate of the Voidwalkers" Portal has a lot of issues, namely with the dungeons not fully resetting every time they generate. To hide this research, the script should hide "GADOMANCY.E_PORTAL_CREATOR"
What do you propose as a solution?
To get around this, the "Eldritch Obelisk Placer" can be used to place altars around the world in various spots (At a distance from each other, ideally. Portals within a few hundred blocks of each other can cause the player to fall into the void). To make these portals, put the Obelisk down, and then generate a random Dark/Sinister node from the Gadomancy random node item. After this, these portals should work as normal.