Simplify code for realm starting Techs.
Do not change "content" in any way.
There was a lot of duplicate code and redundant checks.
Also, it is probable this whole code will get scrapped when dehardcoding SpaceRace. It is debatable how "starting Tech" system should/will look like when races are dynamic and realms are "composable". And if there is really need to have so many similar "starting tech presets".
I may open an issue for that eventually.
Simplify code for realm starting Techs. Do not change "content" in any way.
There was a lot of duplicate code and redundant checks.
Also, it is probable this whole code will get scrapped when dehardcoding
SpaceRace
. It is debatable how "starting Tech" system should/will look like when races are dynamic and realms are "composable". And if there is really need to have so many similar "starting tech presets". I may open an issue for that eventually.