Closed jschaul closed 9 years ago
It could be done by changing gruntDist to something like the following inside play-Yeoman:
gruntDist := {
val base = (uiDirectory in Compile).value
val gruntFile = (gruntBuildFile in Compile).value
val exitValue = runGrunt(base, gruntFile, List()).get.exitValue()
if (exitValue != 0) throw new Exception("Grunt build failed.")
},
Mark.
On Tuesday, 4 March 2014 at 17:34, jschaul wrote:
Hello, currently the play stage or dist task executes the grunt process, waits for it, but irrespectively whether that process succeeded or failed continues on to package the application.
Is there a way to at least optionally configure this plugin to fail and stop when grunt fails? If grunt fails that's an indication that something in the code is wrong or tests failed, and that means the overall build should fail - especially in the context of continuous integration and deployment - I don't want to deploy a broken new version when there are problems in the build.
Thanks for your work, is has proved very valuable so far.— Reply to this email directly or view it on GitHub (https://github.com/tuplejump/play-yeoman/issues/40).
Does this work for everyone? Many of us and users were having issues on forcing grunt task success. Many a times the task did succeed but it was failing cause of some karma issues.
@jschaul @myinsiders Can you confirm this works as expected for you guys. I will update the code accordingly.
I don't use play-yeoman any more but something similar works in our codebase. On 31 May 2014 08:08, "Rohit Rai" notifications@github.com wrote:
@jschaul https://github.com/jschaul @myinsiders https://github.com/myinsiders Can you confirm this works as expected for you guys. I will update the code accordingly.
— Reply to this email directly or view it on GitHub https://github.com/tuplejump/play-yeoman/issues/40#issuecomment-44719892 .
Is it possible to run sbt compile dist and not invoke grunt w/ --force?
+1 on this issue: we also need grunt to run without --force.
Any news on this issue @milliondreams ? Now play-yeoman supports running Grunt without the --force flag by setting Yeoman.forceGrunt := false, Play still continues building and deploying, irrespective of the failed Grunt build.
It would be great to have an optional flag to stop the Play build in case of an aborted Grunt build.
Updated stage
and dist
tasks to throw an error when grunt
fails if Yeoman.forceGrunt:= false
but the build is not stopped.
Hello,
currently the
play stage
ordist
task executes the grunt process, waits for it, but irrespectively whether that process succeeded or failed continues on to package the application. Is there a way to at least optionally configure this plugin to fail and stop when grunt fails? If grunt fails that's an indication that something in the code is wrong or tests failed, and that means the overall build should fail - especially in the context of continuous integration and deployment - I don't want to deploy a broken new version when there are problems in the build.Thanks for your work, is has proved very valuable so far.