turandai / gaussian_surfels

Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
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About texture of mesh #30

Closed ch1998 closed 5 months ago

ch1998 commented 5 months ago

After performing the complete training and rendering process, a nice mesh can be obtained, but the quality of texture is very different from the quality on the project page. Do you use other methods to process it?

image image

turandai commented 5 months ago

Hi, the rgb images on the project page and paper are rendered through the Gaussian splatting pipeline, not the texture. Our method can only provide a coarse texture for simple visualization.

ch1998 commented 5 months ago

I understand, thanks for the reply