Open llluuulll opened 4 years ago
Hi, I have decided to not implement FBX support myself, because GLTF has everything I need, but it is open for contributions. I would like to see GLTF getting more popular, and this project is not really targeted towards professional studios.
I never heard of Alembic format, and while it does look promising, I will probably not implement it in the near future (only because I would like to spend my time in other areas). I will leave this here if anyone else wants to work on it. Thanks for the feedback!
Hi, thx for the answers. Even without professional studios im mind, offering GLFT only it is a big restrictive avenue with massive impact, and Alembic is obviously a open door to the future. But any choice is respectable and have a good reasons for the person who did it.
i hope a good things for you and your projects.
Thanks, right now there is OBJ support as well, which is very common. FBX and Alembic are open for the future.
Hi, Congrat for this nice engine and your passionate work on it.
About import/export:
This is more general talk. GLTF is cool but it is unfortunately not used in majority of professional studios for various reasons, and i dont think this will change. While this can be sad for the open source philosophy the FBX remain definitely a better choice increasing a lot the range of usability of any product who support it.
This can be taken as request :) Since some time now the venerable OBJ get superceded by the very more efficient Alembic (abc) file format witch not only can beautifully replace it but offer many more uses cases. Many majors programs support now Alembic who is fast growing in popularity and will quickly become a standard in the 3d industry. So, here my question: Do you have plan to implement Alembic ?
Thanks.