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turanszkij
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WickedEngine
3D engine with modern graphics
https://wickedengine.net
MIT License
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Pathfinding
#805
turanszkij
closed
3 months ago
0
Editor keeps freezing
#804
steimich96
opened
3 months ago
2
Minor typo in ssaoCS.hlsl
#803
zZUBAa
closed
3 months ago
2
Vulkan Synchronization Error
#802
JonahGoldsmith
closed
3 months ago
3
Shader nonuniform indexing changes to uniform
#801
turanszkij
closed
3 months ago
0
Path tracing updates
#800
turanszkij
closed
3 months ago
0
- Root Motion WIP [RESOLVED]
#799
Almahmudrony
closed
3 months ago
3
- Root Motion WIP
#798
Almahmudrony
closed
3 months ago
0
[Feature], Convert position of the 3d world to position to 2d pixel in the texture.
#797
docstrang
closed
3 months ago
3
Lua: pop the metatable we created off the stack
#796
brakhane
closed
4 months ago
0
Vertex AO
#795
turanszkij
closed
4 months ago
0
FSR 2.2
#794
TheDiagnosed9mm
opened
4 months ago
1
Crash with: DXGI_ERROR_INVALID_CALL
#793
TheGrumpyT
opened
4 months ago
0
Linux: segfault on window-close / quit
#792
metaleap
opened
4 months ago
1
Clang compiler, libc++ and modules
#791
portaloffreedom
closed
4 months ago
0
WIP === Blender exporter plugin
#790
portaloffreedom
opened
5 months ago
1
Replaced CMAKE_SOURCE_DIR, so WickedEngine can be used as submodule
#789
mlavik1
closed
5 months ago
3
Issues using WickedEngine as submodule
#788
mlavik1
closed
5 months ago
5
[feature] USD importer
#787
MicrocosmStudio
opened
5 months ago
4
scale and rotation drifting
#786
Enhex
opened
5 months ago
1
Improvements + shared texture support
#785
amerkoleci
closed
5 months ago
2
Does the `config.ini` have some font-size setting?
#784
metaleap
closed
6 months ago
2
Incorrect assertion in video parser
#783
Michael-Manning
closed
6 months ago
1
[feature] SDL2 visual studio project for Windows OS with DX12 & Vulkan
#782
docstrang
opened
6 months ago
0
[Bug] Win 11 & Vulkan & example imgui project ocean not work.
#781
docstrang
opened
6 months ago
0
Incorrect conditional in wiGraphicsDevice_Vulkan.cpp
#780
Michael-Manning
closed
6 months ago
1
vulkan: add asserts to check sparse is supported when used
#779
brakhane
closed
6 months ago
1
new emitter behaviour: take color from mesh
#778
turanszkij
closed
6 months ago
0
vertex buffer quantization
#777
turanszkij
closed
6 months ago
0
resource serialization improvements
#776
turanszkij
closed
6 months ago
0
Reverb Submix fails to initialize with bluetooth earbuds.
#775
AnthonyPython
opened
6 months ago
2
Added lua binding for FindAllEntities
#774
ElCapor
closed
7 months ago
3
RT Diffuse fixes
#773
turanszkij
closed
7 months ago
0
Additive Animation Request
#772
AnthonyPython
opened
7 months ago
5
Adding Wobble Animation for the scripting API
#771
Ficelloo
closed
7 months ago
3
Slider reset bugfix
#770
portaloffreedom
closed
7 months ago
0
Joystick improvements
#769
portaloffreedom
closed
7 months ago
0
Ragdoll physics
#768
turanszkij
closed
7 months ago
0
Vulkan: removal of timeline semaphore
#767
turanszkij
closed
7 months ago
1
Rain - particle based
#766
turanszkij
closed
7 months ago
0
Rain - noise based
#765
turanszkij
closed
7 months ago
0
Terrain crash on Linux
#764
portaloffreedom
closed
1 week ago
7
Fixed cmake install (.ico was renamed)
#763
portaloffreedom
closed
7 months ago
0
Sprites and fonts can be added to the scene
#762
turanszkij
closed
7 months ago
0
SoundInstance range and input Release
#761
turanszkij
closed
7 months ago
0
Path tracing depth-stencil copy workaround for Vulkan #726
#760
turanszkij
closed
7 months ago
0
Transform component scale decreasing in editor with certain rotations.
#759
MortimerSnerd
opened
8 months ago
1
Fps demo updates
#758
turanszkij
closed
8 months ago
0
Cant print screen in windows when wicked engine runs in steam even minimized
#757
nbooba
closed
8 months ago
3
[Feature] allow individual renderpaths to enable wireframe, and other currently global renderer settings.
#756
AnthonyPython
opened
8 months ago
2
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