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turanszkij
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WickedEngine
3D engine with modern graphics
https://wickedengine.net
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Added hotkeys in config.ini and keys in editor.cpp
#930
tigres810
closed
2 months ago
3
linux: set nice level for low priority jobs
#929
brakhane
closed
3 months ago
2
Added tilde key support!!!
#928
ADoseOfCodeYT
closed
3 months ago
0
[Bug] Fps drop down
#927
Cop46
opened
3 months ago
1
[Bug] SSAO artefacts at the edge of the screen
#926
ivalylo
opened
3 months ago
1
[BUG] Exception thrown: read access violation. shader_internal was nullptr.
#925
docstrang
opened
3 months ago
6
[Feature request] Localized volumetric fog
#924
Cop46
closed
1 month ago
9
Object rendering with mesh shader
#923
turanszkij
closed
3 months ago
0
Jolt physics 5.1
#922
turanszkij
closed
3 months ago
0
Fix wi::scene::LoadModel returning the wrong entity
#921
AttackButton
closed
3 months ago
1
SDL2 not defined by default on linux
#920
tonitch
opened
3 months ago
2
remove Editor_UWP project files
#919
brakhane
closed
3 months ago
0
cmake: prevent in-source builds
#918
brakhane
closed
3 months ago
0
Work around GCC "maybe uninitialized" warning
#917
brakhane
closed
3 months ago
3
Compilation failed archlinux
#916
tonitch
closed
3 months ago
4
Voxelgrid to mesh
#915
turanszkij
closed
3 months ago
0
Character component
#914
turanszkij
closed
3 months ago
0
fix calculation bug
#913
brakhane
closed
3 months ago
1
[Feature request] Add spline editing tool
#912
AttackButton
opened
3 months ago
1
when compiling cmake project to c++ 20 it causes weird problems
#911
CitroenGames
closed
2 months ago
3
add RAII style profiling
#910
brakhane
closed
3 months ago
0
Light loop optimization
#909
turanszkij
closed
3 months ago
0
fix SDL_Init check
#908
brakhane
closed
3 months ago
0
Prevent delete key from removing an entity when TextInputField is active
#907
AttackButton
closed
3 months ago
1
soft shadow disk sampling
#906
turanszkij
closed
4 months ago
0
RTX Support?
#905
zachey01
closed
4 months ago
1
WIP: Format code using clang-format
#904
brakhane
closed
1 month ago
10
Avoid calling backlog when Home key is pressed in TextInputField
#903
AttackButton
closed
4 months ago
0
Metadata component
#902
turanszkij
closed
4 months ago
0
TextInputField Input Loss When Hovering Over Entities Tree
#901
AttackButton
closed
4 months ago
1
Improve AnimationComponent and AnimationWindow
#900
AttackButton
closed
4 months ago
0
cmake: use copy_directory_if_different if available
#899
brakhane
closed
4 months ago
0
Fixed: Windows Template wont create a win32 window when opening exe file
#898
CitroenGames
closed
4 months ago
0
Fp16
#897
turanszkij
closed
4 months ago
0
cmake: don't depend on a 3.26+ command
#896
brakhane
closed
4 months ago
0
more packing for shader structures
#895
turanszkij
closed
4 months ago
0
Fixed: Cmake doesnt include Windows Template
#894
CitroenGames
closed
4 months ago
0
split actions
#893
brakhane
closed
4 months ago
0
actions: don't use ccache direct mode
#892
brakhane
closed
4 months ago
0
font renderer flipping #888
#891
turanszkij
closed
4 months ago
0
cmake: remove race condition on "copy Content folder"
#890
brakhane
closed
4 months ago
1
use ccache on linux builds
#889
brakhane
closed
4 months ago
0
[Feature request] Add icon flipping
#888
AttackButton
closed
4 months ago
5
cmake: replace explicit list of files with globs
#887
brakhane
closed
4 months ago
5
get rid of compiler warning
#886
brakhane
closed
4 months ago
0
async queue updates
#885
turanszkij
closed
4 months ago
0
Shader optimizations
#884
turanszkij
closed
4 months ago
0
ThirdParty updates
#883
amerkoleci
closed
4 months ago
0
ensure GetPositionOnSurface doesn't return an uninitialized value for softbodies
#882
brakhane
closed
4 months ago
1
Ocean wet maps
#881
turanszkij
closed
4 months ago
0
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