turnrocklabs / Minerva

Minvera is the Roman goddess of Inspiration. It's also an app that helps you explore and automate your daily life.
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Rename items in GraphicsEditor workflow #133

Open ipeerbhai opened 2 months ago

ipeerbhai commented 2 months ago

The codebase is getting hard to read as names are non-standard English.

Please make these control/variable name changes:

Change clouding to adding_text_bubble Rename Buble to TextBubble Change CloudControl to TextBubbleControl Rename CloudType to TextBubbleType Change _on_option_button_item_selected to _on_text_bubble_type_selected Rename DialogClouds to TextBubbleTypes Change Brushes to Tools (since it includes non-brush tools) Rename PenAdditionalTools to BrushTypes Change Crayon_draw to textured_brush_draw Rename Brush_draw to spray_brush_draw Change fill_tool to fill_tool_active Rename Arrowleft, ArrowTop, ArrowBottom, ArrowRight to ExpandLeft, ExpandUp, ExpandDown, ExpandRight respectively Change layersIncrease to canvasExpansion Rename AddNewPic to AddImageFileDialog Change Mg (which seems to be a magnifying glass icon) to ZoomIcon Rename MgIcon to ZoomCursor

Also please make matching changes in other scenes that support the graphics workflow.

Example:

-- old code -- var Buble = preload("res://Scenes/CloudControl.tscn")

-- update to -- var TextBubble = preload("res://Scenes/TextBubbleControl")