The codebase is getting hard to read as names are non-standard English.
Please make these control/variable name changes:
Change clouding to adding_text_bubble
Rename Buble to TextBubble
Change CloudControl to TextBubbleControl
Rename CloudType to TextBubbleType
Change _on_option_button_item_selected to _on_text_bubble_type_selected
Rename DialogClouds to TextBubbleTypes
Change Brushes to Tools (since it includes non-brush tools)
Rename PenAdditionalTools to BrushTypes
Change Crayon_draw to textured_brush_draw
Rename Brush_draw to spray_brush_draw
Change fill_tool to fill_tool_active
Rename Arrowleft, ArrowTop, ArrowBottom, ArrowRight to ExpandLeft, ExpandUp, ExpandDown, ExpandRight respectively
Change layersIncrease to canvasExpansion
Rename AddNewPic to AddImageFileDialog
Change Mg (which seems to be a magnifying glass icon) to ZoomIcon
Rename MgIcon to ZoomCursor
Also please make matching changes in other scenes that support the graphics workflow.
Example:
-- old code --
var Buble = preload("res://Scenes/CloudControl.tscn")
-- update to --
var TextBubble = preload("res://Scenes/TextBubbleControl")
The codebase is getting hard to read as names are non-standard English.
Please make these control/variable name changes:
Change clouding to adding_text_bubble Rename Buble to TextBubble Change CloudControl to TextBubbleControl Rename CloudType to TextBubbleType Change _on_option_button_item_selected to _on_text_bubble_type_selected Rename DialogClouds to TextBubbleTypes Change Brushes to Tools (since it includes non-brush tools) Rename PenAdditionalTools to BrushTypes Change Crayon_draw to textured_brush_draw Rename Brush_draw to spray_brush_draw Change fill_tool to fill_tool_active Rename Arrowleft, ArrowTop, ArrowBottom, ArrowRight to ExpandLeft, ExpandUp, ExpandDown, ExpandRight respectively Change layersIncrease to canvasExpansion Rename AddNewPic to AddImageFileDialog Change Mg (which seems to be a magnifying glass icon) to ZoomIcon Rename MgIcon to ZoomCursor
Also please make matching changes in other scenes that support the graphics workflow.
Example:
-- old code -- var Buble = preload("res://Scenes/CloudControl.tscn")
-- update to -- var TextBubble = preload("res://Scenes/TextBubbleControl")