Closed airwulf1 closed 10 years ago
Updated it with more accurate info.
That's supposed to happen. There are options in the configuration to control this.
Are you looking to have items drop when players switch gamemode?
I don't think I understand what you're asking.
sent from mobile On Nov 5, 2013 10:47 AM, "airwulf1" notifications@github.com wrote:
Bug is still here. 10 minutes after people switched to survival their items do not drop. This is a very annoying issue because people lose full god armor sets constantly.
— Reply to this email directly or view it on GitHubhttps://github.com/turt2live/AntiShare/issues/119#issuecomment-27795450 .
No I have a big problem.
Player A has 2 diamonds in survival inventory. He switches to creative. He gets a different inventory. All good. Then A switches back to survival and he has 2 diamonds again. Still all good.
Player A now dies, I tested it with falling from heights. The items (2 diamonds) do not drop upon death (in survival). I just replicated this 6 times in a row.
This is my config, please help: http://pastebin.com/6ydKKnRq
Edit: Method of death doesn't seem to matter. Only thing that matters is if the guy has switched to creative in his lifespan. If the guy did not switch to survival in his lifespan then the items WILL drop as it should.
Ah, alright then.
That's a confirmed issue.
I have a very annoying problem the past 2-3 months. (Since 5.5.0 AS/1.6 CB I guess). When creative players die their items won't drop at all (always). They just die and no items will come on the ground, they just vanish.
I will supply more info if I get it but I alway see these things with this issue:
There are no errors. I think for some reason the inventory file of the player gets bugged. This has happend over 50 times now, and always with creative players.