Open orthecreedence opened 6 years ago
Looking good! Got it running in a simulator =]
Would love if someone could review the interface between the app and the core (since this is my first time writing ObjC): https://github.com/turtl/ios/blob/master/bundle/cordova-plugin-turtl-core/src/ios/TurtlCore.m
Happy new year, everyone!
Is the iOS-App still in work? Does there is any estimation, when we can expect Turtl for iOS? I would not have any problem to pay for this app. This would be a good Opportunity to finance the project. I guess this will reach an bigger number of paying users, than your Premium subscription.
I am very interested in using this but am hesitant to go all in without an iOS app. Do you have any projected timeline? Do you have any development builds that you need help testing?
I saw that there were no commits since January on the iOS code repository. Is this project still active?
Still hoping for an iOS app! :-)
I’m guessing this isn’t a priority :(
It is. There's just a lot of stuff I'm juggling right now. I'm slowly picking away at #52 (WASM) which requires a fairly in-depth rearchitect of the core, and would also make deployment to environments like iOS much easier.
Oops, submitted too early and hit the wrong button.
Was going to say that my nights and weekends time is pretty limited and might be for a while, so this is all moving at a snail's pace. Ultimately, unless I get hit by a bus (or more likely a redwood in my case) this will get done eventually!
So nice to see the iOS app is still in development! I know it's completely different from android and you're doing a bunch of stuff right now, but I really hope it comes out someday. I love Turtl and being able to use it on my phone or perhaps iPad would be a dream come true for me.
Hi, any news about it ? 😊
No hard feelings as software takes time but iOS was projected in 2019, now 2024. It's clearly not resourced. I hope it happens one day but for foreseeable future Turtl is blocked for iOS users. Please do update us if that really changes.
Might split the
mobile
project intoandroid
andios
for this because it already has some android-specific stuff in there, and I feel like it's just going to become a spaghetti mess to try to have one codebase for both targets.I finally have a Mac that runs XCode, so this should be a go after v0.7.0 launches.
TODO (required)
Login Failed -- TypeError: null is not an object
on loginTODO (may come later / separate issues)