many thanks again for your great work. As CTRL_FSD was trained with much compute, what would be the best cuts for a still high-performing, pruned version? Do you have any quick hints or ideas about that @Abyssaledge ?
I noticed that FrameDropout is not used and was wondering why. I was looking for the implementation of the following modifications 2) and 3) mentioned here in your paper:
Maybe a quick modification to test would be using less frames, e.g. 5 instead of 9, or a higher dropout if that's worth in terms of compute. Have you tried something already in this regard?
Hi Lue,
many thanks again for your great work. As CTRL_FSD was trained with much compute, what would be the best cuts for a still high-performing, pruned version? Do you have any quick hints or ideas about that @Abyssaledge ?
I noticed that FrameDropout is not used and was wondering why. I was looking for the implementation of the following modifications 2) and 3) mentioned here in your paper:
Maybe a quick modification to test would be using less frames, e.g. 5 instead of 9, or a higher dropout if that's worth in terms of compute. Have you tried something already in this regard?
Best regards