The built-in shaders (Unshaded.j3m etc) don't have any options for testing
Texture2DArrays. It would be helpful if the generic material definitions were
updated to include texture array support.
Original issue reported on code.google.com by Slea...@gmail.com on 22 Feb 2014 at 7:06
Original issue reported on code.google.com by
Slea...@gmail.com
on 22 Feb 2014 at 7:06