To make animation loading a lot easier, create a text file parser that takes in frame information. This will also require the texture manager to be able to load a big texture and then index-into the texture for each frame.
There probably should be an "easing" setting for the interpolation of animation frames as well as overall speed and looping (over-and-over vs. back-and-forth vs. none)
To make animation loading a lot easier, create a text file parser that takes in frame information. This will also require the texture manager to be able to load a big texture and then index-into the texture for each frame.
There probably should be an "easing" setting for the interpolation of animation frames as well as overall speed and looping (over-and-over vs. back-and-forth vs. none)