Open OopsAngela opened 1 month ago
官方文档中这段 private IEnumerator InitializeYooAsset() { var initParameters = new EditorSimulateModeParameters(); var simulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(EDefaultBuildPipeline.BuiltinBuildPipeline, "DefaultPackage"); initParameters.SimulateManifestFilePath = simulateManifestFilePath; yield return package.InitializeAsync(initParameters); } initParameters.SimulateManifestFilePath = simulateManifestFilePath; 找不到SimulateManifestFilePath ,换成EditorFileSystemParameters,后续应该怎么调整呢?
官网的文档更新啦。可以根据版本浏览了。
官方文档中这段 private IEnumerator InitializeYooAsset() { var initParameters = new EditorSimulateModeParameters(); var simulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(EDefaultBuildPipeline.BuiltinBuildPipeline, "DefaultPackage"); initParameters.SimulateManifestFilePath = simulateManifestFilePath; yield return package.InitializeAsync(initParameters); } initParameters.SimulateManifestFilePath = simulateManifestFilePath; 找不到SimulateManifestFilePath ,换成EditorFileSystemParameters,后续应该怎么调整呢?