Closed tinygridlock closed 2 years ago
public static UnityEngine.Vector3 Func(bool b) { var v = new UnityEngine.Vector3(1, 2); if (b) { v = new UnityEngine.Vector3(1, 2, 3); } return v; }
libil2cpp/huatuo/transform/Transform.cpp 的第2622行 IL2CPP_ASSERT(evalStackTop >= 4); 会出问题
已确认。已修复。
libil2cpp/huatuo/transform/Transform.cpp 的第2622行 IL2CPP_ASSERT(evalStackTop >= 4); 会出问题