tw4449-s-MAS-Submods / tw4449-Custom-Room-Selection-Pack-Main-Repository

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the game crashed and won't relaunch after putting in the files #44

Closed milki3w0rld closed 2 years ago

milki3w0rld commented 2 years ago

Hi! I think I put the files in the wrong place, but I'm not sure how to fix it.

I see this message when I try to open it:

I'm sorry, but an uncaught exception occurred.

While running game code: File "game/0utils.rpy", line 16, in ImportError: cannot import name handlers

-- Full Traceback ------------------------------------------------------------

Full traceback: File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/bootstrap.py", line 295, in bootstrap renpy.main.main() File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/main.py", line 364, in main renpy.game.script.load_script() # sets renpy.game.script. File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/script.py", line 265, in load_script self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode) File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/script.py", line 753, in load_appropriate_file self.finish_load(stmts, initcode, filename=fn + source) File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/script.py", line 445, in finish_load node.early_execute() File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/ast.py", line 865, in early_execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/Users/hos15/Desktop/DDLC <3.app/Contents/Resources/autorun/renpy/python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "game/0utils.rpy", line 16, in ImportError: cannot import name handlers

Darwin-21.4.0-x86_64-i386-64bit Ren'Py 6.99.12.4.2187 Monika After Story 0.12.9