The RPG rocket notifies the RPG that launched it when it has been destroyed.
This doesn't happen if the player launches a rocket and then goes through a level change and the rocket isn't transitioned along with the player, causing the RPG to think there is still a rocket flying around.
This edge case should be fixed to prevent the RPG from becoming unusable when the laser sight is enabled.
The RPG rocket notifies the RPG that launched it when it has been destroyed.
This doesn't happen if the player launches a rocket and then goes through a level change and the rocket isn't transitioned along with the player, causing the RPG to think there is still a rocket flying around.
This edge case should be fixed to prevent the RPG from becoming unusable when the laser sight is enabled.