Closed malortie closed 1 year ago
You can open the elevator doors by +USEing the button outside the elevator through the wall. Since players don't normally load into this level directly there is no need to set up a script to do this (which probably can't be done anyway).
Description
See https://github.com/ValveSoftware/halflife/issues/3371
If possible, find a way to trigger
elestartmm
when loadingt0a0d
without interfering with the existing logic fromt0a0c
tot0a0d
.Build : Half-Life Unified SDK V1.0.0 Release Candidate 001
Project info
Using
cl_projectinfo_print_all
: