Closed BryanHaley closed 2 years ago
Actually, it does seem to happen with the release configuration as well. Not sure why it didn't before, but maybe I forgot to copy the DLL or something.
Turns out it was just the nodegraph taking a long time to generate. No issue.
Yeah i've been thinking about reworking the logging code to avoid spamming output so much it freezes the game.
You should be able to stop it by running with developer 0
since it uses aiconsole logging.
Let me know if you can replicate this. c2a3d crashes after 2-3 seconds when the DLLs are built with the "Debug" configuration. The issue does not seem to happen in the "Release" configuration.
Steps to replicate:
Pausing the debugger while it's frozen seems to indicate it gets stuck somewhere inside hl.exe rather than any of the DLL code.