twhl-community / halflife-updated

Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
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Rework uses of platform-specific code to be cross-platform #59

Closed SamVanheer closed 2 years ago

SamVanheer commented 2 years ago

Currently there is code that depends on platform-specific types, functions and constants, which are handled on other platforms by defining that code manually.

Rework this code to remove the dependencies and use a cross-platform approach instead.