twiceineverymoment / newera-sol366-foundry

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Damage dialog doesn't kill monsters #29

Closed twiceineverymoment closed 2 months ago

twiceineverymoment commented 2 months ago

When the damage dialog is used to inflict lethal damage to a monster/creature the HP total is set to a negative value instead of showing the creature as dead/defeated.

twiceineverymoment commented 2 months ago

Fixed in v0.13.20