Open JeDaYoshi opened 2 years ago
This is a good idea, but there's a few problems:
So i guess ideally a facing change message would be sent only when it's actually changed and not sent if the movement isn't blocked by a wall, though not sure how to implement that
Oh hm, I didn't notice it was sending the event twice. That can explain something else I noticed (other players became slower to move after that).
I can take a look at tackling them. Will follow up later.
This PR, alongside twig33/ynoclient#1, adds support for sending the user facing position for each player.
Fixes #2