Add wall rendering mode to the fill-exturion layer by introducing fill-extrusion-line-width and fill-extrusion-line-alignment properties. Set fill-extrusion-line-width to a non-zero value to render walls instead of a solid extrusion.
Improve initial load performance.
Add inner glow effect for negative circle-blur values.
Add raster-particle-elevation property.
Add support for inlining TileJSON in style source definitions using data field.
Improve 3D models' shadow appearance.
Improve performance of updating config values of a style.
Add more descriptive expression evaluation error messages.
Improve TypeScript typings.
Improve performance of symbol occlusion (visibility checks against terrain and 3D objects).
Add clip-layer-scope property to limit clip layer to a specific style fragment.
Add Mapidle method to check whether a map is idle.
Bug fixes 🐞
Fix isSourceLoaded flag on sourcedata event for already loaded sources.
Fix firing load event when all tiles fail to load.
Fix performance issues when GeoJSON in dynamic mode is updated too frequently.
Fix GeoJSON line rendering in dynamic mode.
Fix rasterarray layer flickering from stale tiles cache.
Fix spikes when viewing terrain-enabled maps in certain environments.
Fix MapgetLayer not working properly with custom layers.
Fix custom layer rendering issues on globe with high pitch.
Fix an issue with line-trim-offset on very long lines.
Fix rendering issues when ground effects overlap with line layers.
Fix landmark visibility issues near tile borders.
Fix accessibility issues with compact attribution button and logo.
v3.6.0-beta.1
Features and improvements ✨
Improve initial load performance.
Add inner glow effect for negative circle-blur values.
Add support for inlining TileJSON in style source definitions using data field.
Improve 3D models' shadow appearance.
Improve performance of updating config values of a style.
Add more descriptive expression evaluation error messages.
Improve TypeScript typings.
Bug fixes 🐞
Fix isSourceLoaded flag on sourcedata event for already loaded sources.
Fix firing load event when all tiles fail to load.
Fix performance issues when GeoJSON in dynamic mode is updated too frequently.
Fix rasterarray layer flickering from stale tiles cache.
Fix spikes when viewing terrain-enabled maps in certain environments.
Add wall rendering mode to the fill-exturion layer by introducing fill-extrusion-line-width and fill-extrusion-line-alignment properties. Set fill-extrusion-line-width to a non-zero value to render walls instead of a solid extrusion.
Improve initial load performance.
Add inner glow effect for negative circle-blur values.
Add support for inlining TileJSON in style source definitions using data field.
Improve 3D models' shadow appearance.
Improve performance of updating config values of a style.
Add more descriptive expression evaluation error messages.
Improve TypeScript typings.
Improve performance of symbol occlusion (visibility checks against terrain and 3D objects).
Add clip-layer-scope property to limit clip layer to a specific style fragment.
Add Mapidle method to check whether a map is idle.
Bug fixes 🐞
Fix isSourceLoaded flag on sourcedata event for already loaded sources.
Fix firing load event when all tiles fail to load.
Fix performance issues when GeoJSON in dynamic mode is updated too frequently.
Fix GeoJSON line rendering in dynamic mode.
Fix rasterarray layer flickering from stale tiles cache.
Fix spikes when viewing terrain-enabled maps in certain environments.
Fix MapgetLayer not working properly with custom layers.
Fix custom layer rendering issues on globe with high pitch.
Fix an issue with line-trim-offset on very long lines.
Fix rendering issues when ground effects overlap with line layers.
Fix landmark visibility issues near tile borders.
Fix accessibility issues with compact attribution button and logo.
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Bumps mapbox-gl from 3.5.2 to 3.6.0.
Release notes
Sourced from mapbox-gl's releases.
Changelog
Sourced from mapbox-gl's changelog.
Commits
443e3f8
v3.6.023bb134
Add raster-particle-elevation property (internal-1457)4909563
Use boolean type for Model shadow paint properties (internal-1740)4afbb15
[MAPS3D-1285] Update render test to make it pass on gl-native (internal-1742)1d4dd4c
AddMap#idle
method (internal-1680)50dba33
Remove mention of unexisting MRT sourcemap (internal-1743)b8454ff
Add fill extrusion wall rendering mode (internal-1725)6225dbc
Fix type error when using expressions in properties with type of array (inter...5c21e98
Bump eslint-plugin-jsdoc from 48.11.0 to 50.0.1 (internal-1736)0257a6b
Bump postcss from 8.4.40 to 8.4.41 (internal-1735)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show