Closed connorhsm closed 2 years ago
The menu screens have had a considerable design overhaul. The login page has been reworked into a two stage process. One part is for logging in and the other for specifying how you will spawn. After your first successful login and given you have completed the tutorial, you will always be presented the secondary screen, unless you press the back button to edit your login information.
This will also detail all new features and changes of the related PR.
Family spawning: Enter the name of the family you want to spawn into. Introduced to reduce SID spam. (Need to clarify effects if no family found, no fertiles etc)
Seeds: Seeds or Spawn Seeds have been renamed to Spawn Code for clarity. We encourage all experienced players to actively change their language to avoid confusion and help with a quick transition.
Tool tips: Most buttons now have relevant tool tips.
New field locking UI: When clicking outside a lockable field, the field will lock, hiding the data and displaying grey with lighter grey slanted lines. To unlock the field, you must click it and then click the yellow exclamation box to the right of the field. The three lockable fields are currently for username, key, and spawn code.
New "pause" screen: "Pausing" in the middle of the game using ESC will now display a redesigned "pause" screen. From here you can use ESC again to resume or in the bottom right you can use the menu to resume, access settings or quit.
Twinning: The player to initiate a friends lobby will dictate the way all friends spawn. Affected by tutorial completion (Joint tutorial) and spawn options (Normal, spawn code or family).
Fertile age: Has been increased from 14 to 15. Avoiding sudden baby births when Eve spawns at 14.
For beta testers Issues we would like reported during testing;
What needs testing:
First load
Loading after tutorial complete
Primary page (Tutorial complete)
New field lock
New settings page
Secondary page, twinning and spawning at a specific family
Death page
Rebirth page
Pause menu
@risvh Can you please briefly review for anything missed or conditions overlooked?
Worth mentioning that the family spawning is primarily a response to the suggestion (e.g. suggestion#661): if a spawn code is used and a family is alive near the spawn point, then be born as a baby in the family. Make more sense this way for the Eve than sharing the spawn code to randoms who wanna be born back in the family. Noticed from the first pic that the PLAY button got the tips and text mixed up, see #162, which also brings back the custom server fields in setting page. You may wanna update the pics
These features have since been released.
Refers to changes made in #156
Required before passing build to beta testers.